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A low-poly MRI machine from a futuristic spaceship in the style of the Synty Polygon series of assets., on a plain white background, even lighting
Ultra-realistic 3D CGI grayscale landscape, African male prisoner in torn light uniform, struggling to stand in cracked dimly lit cell, two African soldiers in faded camouflage guard him, high-contrast black-and-white lighting, cinematic Unreal Engine style
a y2k theme inspired female cap, on a plain white background, even lighting
toyota land cruiser troop carrier, on a plain white background, even lighting
a y2k theme inspired female hat, on a plain white background, even lighting
A full-body view of a piece of Renaissance-style armor, colored in a vibrant lime green, with intricate engravings and ornate details, on a plain white background, wide shot, with the armor's texture and material clearly visible, in a digital art style, with dynamic shadows and a soft, diffused light, on a plain white background, even lighting
make a 3d model of a power supply for the asus tuf a15, on a plain white background, even lighting
build tecoman colima mexico president building, on a plain white background, even lighting
isolated elf ear with piercings throughout, and one red crystal teardrop piercing at the lobe, all jewelry made out of gold,, on a plain white background, even lighting
A wide shot of a detailed, khaki-colored building, with a hyperrealistic style, full-body view, on a plain white background, with intricate architectural features and realistic textures, under a soft, natural light, with subtle shadows and reflections, on a plain white background, even lighting
Kawasaki Z750, 2007 model year, bracket for fit on mask and headlight, on a plain white background, even lighting
A minimalist, full-body view of a red sea creature, such as a fish or a crustacean, with clean lines and simple shapes, set against a plain white background, with an emphasis on bold red color and subtle texture, in a wide shot with feet or lower body visible, on a plain white background, even lighting
World War I revolver with engravings on the grip and the muzzle. It is a little bit worn out due to its usage., on a plain white background, even lighting
robot, diesel punk with glass head, vacuum tubes,, on a plain white background, even lighting
robot, diesel punk with glass head, vacuum tubes,, on a plain white background, even lighting
A low poly, aquamarine colored, industrial equipment, such as a crane or excavator, in a wide shot with a plain white background, with simple shapes and minimal details, and a subtle gradient effect to give it a slightly 3D appearance, full-body view, with all parts of the equipment visible, including the base and any extended arms or booms, in a digital art style, with clean lines and a futuristic feel, on a plain white background, even lighting
A low poly human character, full-body view, wide shot, feet visible, on a plain white background, simple and colorful texture, digital art style, clean lines, minimal details
Generate a realistic 3D coin based on the uploaded image.
The design should keep the same layout and lettering: “FIVE YEAR VETERAN” at the top and “LAN PARTY” at the bottom, with the large “S” headset logo in the center.
Style the model like a commemorative gaming coin, inspired by CS:GO 5-Year Veteran Coin — realistic, metallic, and detailed.

Shape: circular, about 40mm diameter, 3mm thick.

Edge: ridged like a real coin.

Engraving: raised letters and logo from the drawing, with clean recessed outlines.

Material: brushed gold metal finish.

Geometry: solid, watertight, STL-ready for 3D printing.

Keep surfaces smooth and symmetrical with precise engravings., on a plain white background, even lighting
“Generate a realistic small countryside village covering about 1 km × 1 km area. Include 20–30 small houses made of brick, wood, or mud with tiled or thatched roofs. Arrange them along narrow dirt and stone roads forming an organic layout with some curved paths. Add grass, bushes, scattered trees (banyan, mango, or palm), and open farming fields around the edges. Include small ponds or wells near the center, stone benches, wooden fences, and electrical poles with wires. Add one small market area with 3–4 stalls, a water hand pump, parked bicycles, and a few clay pots or barrels. Roads should have uneven terrain and dust, with vegetation growing near edges. Apply high-resolution realistic PBR textures for ground, roofs, and walls. Use natural daylight lighting (morning or afternoon sun) with soft shadows and warm tones. Keep scale realistic and export as GLB or GLTF model, on a plain white background, even lighting
A sleek, orange, contemporary transportation device, such as a futuristic car or a high-speed train, with a shiny metallic finish, set against a plain white background, in a wide shot with the device's full body visible, including wheels and headlights, with a sense of speed and motion, in a digital art style with bold lines and vibrant colors, on a plain white background, even lighting
A knight made out of dirt, full-body view, standing on a hilly background, with grass engulfing its entire body, including its armor and sword, in a digital art style with vibrant green hues, and dynamic shadows to emphasize the grassy texture, wide shot to capture the knight's majestic presence
Majectic Red Devil Trident Spear, on a plain white background, even lighting
Create a low-poly 3D model of a frog, designed for a Roblox kids game. 
Art style: Roblox stud style, blocky and toy-like. 
Use bright green as the dominant color, with small yellow or white accents for the eyes and belly. 
Keep proportions cute and friendly. Game-ready, UV-friendly, consistent with the same Roblox stud style., on a plain white background, even lighting
Create a low-poly 3D model of a frog, designed for a Roblox kids game. 
Art style: Roblox stud style, blocky and toy-like. 
Use bright green as the dominant color, with small yellow or white accents for the eyes and belly. 
Keep proportions cute and friendly. Game-ready, UV-friendly, consistent with the same Roblox stud style., on a plain white background, even lighting
Create a low-poly 3D model of a cute elephant, designed for a Roblox kids game, with a bright, colorful, and cartoon-like art style, featuring simple rounded shapes, with one dominant bright color, and minimal details, in a game-ready, UV-friendly style, consistent with other animal models in the same collection, full-body view, on a plain white background, on a plain white background, even lighting
Create a low-poly 3D model of a cute elephant, designed for a Roblox kids game, with a bright, colorful, and cartoon-like art style, featuring simple rounded shapes, cheerful blue and pink tones, and minimal details, in a game-ready, UV-friendly style, consistent with other animal models in the same collection, full-body view, on a plain white background, on a plain white background, even lighting
Create a low-poly 3D model of a [dog] for a Roblox-style game.
The model should have:
- clean geometry (under 2,000 triangles)
- flat shaded, low-poly aesthetic (no smooth shading)
- simple color palette with 3–5 colors max
- unified art style consistent with previous low-poly animals
- game-ready topology (no open edges, no overlapping UVs)
- standing idle pose (neutral position)
- no environment, no ground, no background

Output format: FBX or OBJ
Style: stylized, low poly, Roblox-compatible, cartoon-like proportions, on a plain white background, even lighting
soviet m-30 howitzer, on a plain white background, even lighting
Full set of 3d printable chess pieces. The pieces to be in the style of chibi characters. White characters are to be depicted as good characters. Black pieces are to be depicted as bad characters., on a plain white background, even lighting
city, on a plain white background, even lighting
A large, gold dragon with grunge-inspired scales, standing in a powerful pose, full-body view, wide shot, with its feet visible, on a plain white background, with a dramatic backlight and dynamic shadows, in the style of a digital illustration, on a plain white background, even lighting
This is a dynamic, full-body portrait of a fierce male elf warrior in a fantasy style, rendered in a painterly digital art aesthetic with soft watercolor-like backgrounds and sharp, detailed foreground elements. The character is posed in an aggressive combat stance, mid-swing with a longsword raised high in his right hand, as if charging into battle. He stands on a subtle stone or earthy base implied by the shadows, against a misty, ethereal blue-gray fog that evokes a mystical forest or ancient ruin setting. The overall color palette is cool-toned with dominant blues, silvers, and greens, accented by warm golds and browns for metallic and leather details. The figure is approximately 6 feet tall, athletic and lean build, with exaggerated elven proportions: elongated limbs, pointed ears, and a graceful yet intimidating silhouette.
Facial Features and Head:

Face: Angular, high-cheekboned elven face with pale, fair skin showing subtle weathering from battles—faint scars on the left cheek and jawline. Sharp, intense expression with narrowed eyes conveying determination and rage; thin lips pressed into a snarl, revealing gritted teeth.
Eyes: Heterochromatic potential implied—one visible eye is piercing ice-blue, almond-shaped with long lashes; the left eye is covered by a rugged black leather eyepatch secured with a thin cord, adorned with a small silver rivet for a battle-worn look.
Hair: Long, flowing platinum-blonde hair cascading to mid-back in loose, windswept waves, with some strands whipping forward dynamically from the motion. Subtle highlights of white and gold catch the light, suggesting a ethereal glow. Pointed elven ears protrude slightly, pierced with a single small gold hoop on the right ear.
Headwear/Accessories: No helmet; hair is unbound for a wild, untamed appearance.

Upper Body and Torso:

Armor: Intricate, form-fitting scaled armor primarily in midnight-blue leather and metal plates, mimicking dragon scales—overlapping iridescent scales in dark blue and black with subtle green undertones, edged in hammered silver. The chest plate is reinforced with a central gold-embossed dragon motif (a snarling serpentine head with ruby-red gem eyes). Shoulder pauldrons are asymmetrical: the right is larger, spiked with curved bone-like protrusions resembling dragon spines, while the left is sleeker with fur trim.
Arms: Gauntlets of matching scaled leather up to the elbows, with reinforced knuckle guards and fingerless design for dexterity. Right arm extended overhead gripping the sword; left arm bent forward holding a shield. Forearms show faint tattoos or runes in glowing silver ink, peeking from under the armor edges—ancient elven script suggesting protective wards.
Cloak: A tattered forest-green woolen cloak draped asymmetrically over the shoulders, frayed at the edges from wear, with a high fur-lined collar (dark brown wolf fur) and clasped at the throat with a gold dragon-claw brooch. The cloak billows dramatically to the right, caught in an implied wind, revealing the armor beneath.

Lower Body and Legs:

Torso Lower: Scaled cuirass tapers to a wide belt of interlocking metal rings in oxidized bronze, cinched with a thick leather strap holding pouches and a dagger sheath (empty). Subtle abdominal definition visible through the fitted armor.
Pants/Leggings: Tight-fitting blue leather breeches with scale reinforcements on the thighs, tucked into boots. Faint stitching and rivets add texture.
Boots: Knee-high, rugged black leather boots with reinforced toes and heels, laced up the front with brass eyelets. Left boot has a small spur-like attachment; soles are thick and treaded for uneven terrain. Fur trim at the tops matches the cloak.

Weapons and Accessories:

Sword (Right Hand): A finely crafted elven longsword with a straight, double-edged blade about 3.5 feet long, forged in gleaming silver-steel with faint Hamon-like wave patterns along the edge for a magical aura. The fuller (blood groove) is etched with glowing runes. Hilt is wrapped in black leather over a gold-wire core, with a curved crossguard shaped like dragon wings (gold-plated). Pommel is a faceted emerald gem set in gold, emitting a soft inner light. The sword is held in a two-handed overhead swing pose, blade angled 45 degrees downward to the right.
Shield (Left Hand): Oval-shaped heater shield, about 2.5 feet tall, made of darkened hardwood framed in hammered iron with embossed dragon-scale patterns. The surface is battered with dents and scorch marks, painted matte black with a central gold boss (spiked rivet). Strapped to the forearm with leather bracers; held at a defensive angle forward and slightly raised.
Other Gear: A small utility belt with three leather pouches (one for herbs, one for tools, one empty), a coiled rope dangling from the left hip, and a sheathed curved dagger on the right thigh with a bone handle.

Pose and Dynamics:

The figure is in a three-quarter view from slightly below (heroic low-angle), emphasizing height and power. Right leg stepped forward aggressively, knee bent; left leg planted firmly for balance. Torso twisted slightly to the right, generating momentum for the sword swing. The entire pose conveys explosive motion—hair, cloak, and sleeve fringes all trailing dynamically. Subtle shadow under the left foot and sword tip suggests ground contact and weight distribution.

Lighting and Materials:

Lighting: Dramatic side-lighting from the upper left, casting long shadows to the right and creating rim-light highlights on the hair, armor edges, and sword blade. Soft volumetric fog in the background diffuses light for a moody, atmospheric depth.
Materials/Textures: Armor scales have a metallic sheen with specular highlights and subtle pearlescent shifts (blue to purple). Leather is worn and supple with creases and stitching details. Fur is fluffy and matted. Metal elements show patina and engravings. Overall, high-poly potential for 3D: aim for 500k-1M polygons, with PBR maps for realistic reflections (metallic roughness on armor, diffuse on cloth).

Style and Rendering Notes for 3D:
Render in a semi-realistic fantasy style inspired by artists like Frank Frazetta or Magic: The Gathering card art—high detail on armor and face, softer blends on fabrics and hair. For nlevel.ai generation, emphasize asymmetry and motion blur on dynamic elements to capture the energy. Ensure the model is rigged for animation, with separate meshes for cloak, hair, and weapons for easy customization. Background can be modular (foggy ruins) to integrate into scenes., on a plain white background, even lighting
new featuristic ring for light weight for diwali sale, on a plain white background, even lighting